Monster bigmomma

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Revision as of 13:15, 28 December 2011 by Maestro Fenix (talk | contribs)
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Entity.png This Page contains informations about an Obsidian Conflict Entity, which means it is only availible for Obsidian Conflict or rather in that form it is explained.


Entity description

It spawns a Gonarch. It creates headcrabs, can attack from distance and have a large life.


Key values

  • Target (target) - When an entity is activated, it triggers the entity with the name specified by Target.
  • Name (targetname) - Property used to identify entities.
  • Render FX (renderfx) - Gives objects special render effects. Think of it as modifying whatever the Render Mode puts out. The options are as follows:
       0 = Normal
       1 = Slow Pulse
       2 = Fast Pulse
       3 = Slow Wide Pulse
       4 = Fast Wide Pulse
       5 = Slow Fade Away
       6 = Fast Fade Away
       7 = Slow Become Solid
       8 = Fast Become Solid
       9 = Slow Strobe
       10 = Fast Strobe
       11 = Faster Strobe
       12 = Slow Flicker
       13 = Fast Flicker
       14 = Constant Glow
       15 = Distort
       16 = Hologram (Distort and Fade)
  • Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are:
       0 = Normal
       1 = Color
       2 = Texture
       3 = Glow
       4 = Solid
       5 = Additive
  • TriggerTarget (TriggerTarget) - The event to trigger when the TriggerCondition is met. Used by monsters.
  • Trigger Condition (TriggerCondition) - This controls the condition under which a monster will trigger its TriggerTarget. The options are:
       0 = No Trigger
       1 = See Player, Mad at Player
       2 = Take Damage
       3 = 50% Health Remaining
       4 = Death
       7 = Hear World
       8 = Hear Player
       9 = Hear Combat
       10 = See Player Unconditional
       11 = See Player, Not In Combat
  • FX Amount (1 - 255) (renderamt)
  • FX Color (R G B) (rendercolor)
  • Pitch Yaw Roll (Y Z X) (angles)
  • Animation Sequence (editor) (sequence)
  • First node (netname)

Flags

  • WaitTillSeen (1)
  • Gag (2)
  • MonsterClip (4)
  • Prisoner (16)
  • WaitForScript (128)
  • Pre-Disaster (256)
  • Fade Corpse (512)