Difference between revisions of "Useful Source Modding Tools"

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== General ==
 
== General ==
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== Mapping ==
 
== Mapping ==
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* '''Vbct(Valve Batch Compiler Tool)''' - A batch compiler that is used for a final compile, offers many advanced options: http://qsextreme.com/vbct/
  
 
* '''DispED Displacement Prefab Creator''' - Creates complex Displacements for use in Hammer: http://www.violator.eclipse.co.uk/disped/
 
* '''DispED Displacement Prefab Creator''' - Creates complex Displacements for use in Hammer: http://www.violator.eclipse.co.uk/disped/
  
* '''MAN (Map Analyst)''' - Checks a bsp file for custom content (stuff thats not in the specified gcfs) and zips it in the bsp, all automatically: http://www.map-lounge.de/man/index.html
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* '''MAN (Map Analyst)''' - Checks a bsp file for custom content (stuff thats not in the specified gcfs) and zips it in the bsp, all automatically: http://www.softpedia.com/get/Multimedia/Graphic/Graphic-Others/Map-Analyst.shtml
  
 
* '''OC Modify Generator''' - Creates Obsidian Conflict mapadd scripts: http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip
 
* '''OC Modify Generator''' - Creates Obsidian Conflict mapadd scripts: http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip
  
* '''Pakrat''' - Packs files into your map using a user friendly interface: http://www.geocities.com/cofrdrbob/pakrat.html
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* '''Pakrat''' - Packs files into your map using a user friendly interface: http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html
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* '''PackBsp''' - Similar to Pakrat, supports newer source games, and other various bug fixes: http://technofovea.com/blog/projects/packbsp
  
* '''Vmex''' - Decompiles bsp files: http://www.geocities.com/cofrdrbob/vmex.html
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* '''Vmex''' - Decompiles bsp files: http://www.bagthorpe.org/bob/cofrdrbob/vmex.html
  
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* '''BspSource''' - Similar to Vmex, supports newer source games, and addresses several bugs with vmex.: https://github.com/BarracudaATA/BSPSource/downloads
  
 
== Materials & Textures ==
 
== Materials & Textures ==
  
* '''360g''' - Creates vmt and vtf files with an easy to use vgui: http://www.map-lounge.de/360g/index.html
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* '''360g''' - Creates vmt and vtf files with an easy to use vgui: http://www.softpedia.com/progDownload/360g-Download-177227.html
  
 
* '''Source MDL Texture Info''' - Tells you what textures a model is using: http://www.wunderboy.org/sourceapps.php#mdl_tex
 
* '''Source MDL Texture Info''' - Tells you what textures a model is using: http://www.wunderboy.org/sourceapps.php#mdl_tex
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* '''VTF Shell Extensions''' - Displays vtf thumbnails in windows explorer: http://www.wunderboy.org/sourceapps.php#vtf_shell
 
* '''VTF Shell Extensions''' - Displays vtf thumbnails in windows explorer: http://www.wunderboy.org/sourceapps.php#vtf_shell
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* '''SSbump Generator''' - Free Bumpmap and Normal map generator, support for multithreading: http://sourceforge.net/projects/ssbumpgenerator/
  
 
== Modeling, Rigging, & Animation ==
 
== Modeling, Rigging, & Animation ==
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* '''MoM (Model Modifier)''' - Allows you to change and add properties, keyvalues and skins to models:  http://www.map-lounge.de/zips/mom.zip
 
* '''MoM (Model Modifier)''' - Allows you to change and add properties, keyvalues and skins to models:  http://www.map-lounge.de/zips/mom.zip
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* '''Wall Worm Model Tools''' - 3dsmax GUI for exporting models straight into Source: http://wallworm.com/projects/utilities/docs/
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== Audio ==
 
== Audio ==

Latest revision as of 02:02, 26 November 2011

Language: [[::Useful Source Modding Tools|English]]  • [[::Useful Source Modding Tools/es|español]] • [[::Useful Source Modding Tools/zh-hans|中文(简体)‎]]

General


Mapping

  • Vbct(Valve Batch Compiler Tool) - A batch compiler that is used for a final compile, offers many advanced options: http://qsextreme.com/vbct/

Materials & Textures

Modeling, Rigging, & Animation


Audio