Difference between revisions of "Game countdown timer"

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== Entity Description ==
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An entity that displays the time remaining until a map changes.
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== Keyvalues ==
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* '''targetname <target_source>'''
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Defines the name that other entities refer to this entity by.
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==Inputs==
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* '''Kill'''
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Removes this entity from the world.
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* '''KillHierarchy'''
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Removes this entity and all its children from the world.
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* '''AddOutput <string>'''
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Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
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Format: <key> <value>
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Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
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* '''FireUser1-4'''
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Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
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==Outputs==
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* '''OnUser1-4'''
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Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
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!activator = activator

Revision as of 08:48, 29 November 2008

Entity.png This Page contains informations about an Obsidian Conflict Entity, which means it is only availible for Obsidian Conflict or rather in that form it is explained.

Entity Description

An entity that displays the time remaining until a map changes.

Keyvalues

  • targetname <target_source>

Defines the name that other entities refer to this entity by.

Inputs

  • Kill

Removes this entity from the world.

  • KillHierarchy

Removes this entity and all its children from the world.

  • AddOutput <string>

Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.

Format: <key> <value>

Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>

  • FireUser1-4

Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.

Outputs

  • OnUser1-4

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.

!activator = activator