Difference between revisions of "Environmental Lighting Reference"
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− | This was taken from the Zombie Master forums to archive. The original thread can be found here: http://www.zombiemaster.org/smf/index.php?topic=4040.0 | + | This was taken from the Zombie Master forums to archive but includes some additions. The original thread can be found here: http://www.zombiemaster.org/smf/index.php?topic=4040.0 |
+ | |||
+ | ''A complete list of skybox textures with ideal lighting can be found here:'' [http://developer.valvesoftware.com/wiki/Sky_List Sky List] | ||
== Morning == | == Morning == | ||
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* Skybox | * Skybox | ||
** sky_day02_01: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day02_01.jpg | ** sky_day02_01: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day02_01.jpg | ||
+ | ** Ideal Sun Angle: 0 225 0 | ||
+ | ** Ideal Sun Pitch: -25 | ||
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* Skybox | * Skybox | ||
** sky_day01_05: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day02_05.jpg | ** sky_day01_05: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day02_05.jpg | ||
+ | ** Ideal Sun Angle: 0 104 0 | ||
+ | ** Ideal Sun Pitch: -35 | ||
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* Skybox | * Skybox | ||
** sky_day01_04: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day01_04.jpg | ** sky_day01_04: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day01_04.jpg | ||
+ | ** Ideal Sun Angle: 0 165 0 | ||
+ | ** Ideal Sun Pitch: -55 | ||
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* Skybox | * Skybox | ||
** sky_day03_03: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day03_03.jpg | ** sky_day03_03: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day03_03.jpg | ||
+ | ** Ideal Sun Angle: 0 120 0 | ||
+ | ** Ideal Sun Pitch: -40 | ||
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* Skybox | * Skybox | ||
** sky_day01_08 | ** sky_day01_08 | ||
+ | ** Ideal Sun Angle: 0 108 0 | ||
+ | ** Ideal Sun Pitch: -35 | ||
Tip: Make sure you take a shallow angle for the sun. | Tip: Make sure you take a shallow angle for the sun. | ||
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* Skybox | * Skybox | ||
** sky_borealis01: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_borealis01.jpg | ** sky_borealis01: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_borealis01.jpg | ||
+ | ** Ideal Sun Angle: 0 47 0 | ||
+ | ** Ideal Sun Pitch: -45 | ||
Tip: Add a few lights: Streetlights, bulbs, windows. Don't forget to put in some env_sprites too, for the nice touch. Use different colors not always the same. | Tip: Add a few lights: Streetlights, bulbs, windows. Don't forget to put in some env_sprites too, for the nice touch. Use different colors not always the same. | ||
[[Category:MapTuts]] | [[Category:MapTuts]] |
Revision as of 17:33, 23 December 2008
This was taken from the Zombie Master forums to archive but includes some additions. The original thread can be found here: http://www.zombiemaster.org/smf/index.php?topic=4040.0
A complete list of skybox textures with ideal lighting can be found here: Sky List
Morning
Cloudy Morning: http://i200.photobucket.com/albums/aa288/MasterDonut_aka_Milkman/morning_cloudy_lt3.jpg
- light_environment
- brightness: 187 209 227 600
- ambient: 190 206 216 50
- env_fog_controller
- Fog enable: [YES]
- Primary fog color: 130 150 180
- Secondary fog color: 130 150 180
- Fog start: 500
- Fog end: 3000
- Skybox
- sky_day02_01: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day02_01.jpg
- Ideal Sun Angle: 0 225 0
- Ideal Sun Pitch: -25
Sunny Morning: http://i200.photobucket.com/albums/aa288/MasterDonut_aka_Milkman/morning_sunny_2_lt.jpg
- light_environment
- brightness: 255 222 155 500
- ambient: 190 200 200 60
- env_fog_controller
- Fog enable: [YES]
- Primary fog color: 179 196 213
- Secondary fog color: 179 196 213
- Fog start: 500
- Fog end: 3000
- Skybox
- sky_day01_05: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day02_05.jpg
- Ideal Sun Angle: 0 104 0
- Ideal Sun Pitch: -35
Day
Sunny Day: http://i200.photobucket.com/albums/aa288/MasterDonut_aka_Milkman/day_sunny_hot_lt4.jpg
- light_environment
- brightness: 255 237 174 900
- ambient: 191 216 255 50
- env_fog_controller
- Fog enable: [YES]
- Primary fog color: 120 150 180
- Secondary fog color: 120 150 180
- Fog start: 500
- Fog end: 3000
- Skybox
- sky_day01_04: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day01_04.jpg
- Ideal Sun Angle: 0 165 0
- Ideal Sun Pitch: -55
Dark Cloudy Day: http://i200.photobucket.com/albums/aa288/MasterDonut_aka_Milkman/day_dark_cloudy_lt2.jpg
- light_environment
- brightness: 130 150 170 500
- ambient: 130 150 170 200
- env_fog_controller
- Fog enable: [YES]
- Primary fog color: 130 150 170
- Secondary fog color: 130 150 170
- Fog start: 300
- Fog end: 3000
- Skybox
- sky_day03_03: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_day03_03.jpg
- Ideal Sun Angle: 0 120 0
- Ideal Sun Pitch: -40
Evening
Clear Red Evening: http://i200.photobucket.com/albums/aa288/MasterDonut_aka_Milkman/evening_clear_lt5.jpg
- light_environment
- brightness: 251 141 89 400
- ambient: 255 255 255 5
- env_fog_controller
- Fog enable: [YES]
- Primary fog color: 100 110 120
- Secondary fog color: 100 110 120
- Fog start: 1000
- Fog end: 4000
- Skybox
- sky_day01_08
- Ideal Sun Angle: 0 108 0
- Ideal Sun Pitch: -35
Tip: Make sure you take a shallow angle for the sun.
Night
Clear Night: http://i200.photobucket.com/albums/aa288/MasterDonut_aka_Milkman/night_clear_lt6.jpg
- light_environment
- brightness: 202 237 255 10
- ambient: 255 255 255 1
- env_fog_controller
- Fog enable: [YES]
- Primary fog color: 60 70 80
- Secondary fog color: 60 70 80
- Fog start: 1000
- Fog end: 4000
- Skybox
- sky_borealis01: http://www.thewall.de/content/media/half-life_2/tutorials/half-life2_skyliste/sky_borealis01.jpg
- Ideal Sun Angle: 0 47 0
- Ideal Sun Pitch: -45
Tip: Add a few lights: Streetlights, bulbs, windows. Don't forget to put in some env_sprites too, for the nice touch. Use different colors not always the same.