Difference between revisions of "Useful Source Modding Tools"

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(Mapping)
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* '''DispED Displacement Prefab Creator''' - Creates complex Displacements for use in Hammer: http://www.violator.eclipse.co.uk/disped/
 
* '''DispED Displacement Prefab Creator''' - Creates complex Displacements for use in Hammer: http://www.violator.eclipse.co.uk/disped/
  
* '''MAN (Map Analyst)''' - Checks a bsp file for custom content (stuff thats not in the specified gcfs) and zips it in the bsp, all automatically: http://www.map-lounge.de/man/index.html
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* '''MAN (Map Analyst)''' - Checks a bsp file for custom content (stuff thats not in the specified gcfs) and zips it in the bsp, all automatically: http://www.softpedia.com/get/Multimedia/Graphic/Graphic-Others/Map-Analyst.shtml
  
 
* '''OC Modify Generator''' - Creates Obsidian Conflict mapadd scripts: http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip
 
* '''OC Modify Generator''' - Creates Obsidian Conflict mapadd scripts: http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip
  
* '''Pakrat''' - Packs files into your map using a user friendly interface: http://www.geocities.com/cofrdrbob/pakrat.html
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* '''Pakrat''' - Packs files into your map using a user friendly interface: http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html
 
 
* '''Vmex''' - Decompiles bsp files: http://www.geocities.com/cofrdrbob/vmex.html
 
  
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* '''Vmex''' - Decompiles bsp files: http://www.bagthorpe.org/bob/cofrdrbob/vmex.html
  
 
== Materials & Textures ==
 
== Materials & Textures ==

Revision as of 01:37, 26 November 2011

Language: [[::Useful Source Modding Tools|English]]  • [[::Useful Source Modding Tools/es|español]] • [[::Useful Source Modding Tools/zh-hans|中文(简体)‎]]

General


Mapping

Materials & Textures


Modeling, Rigging, & Animation


Audio