Difference between revisions of "Oc evildead"
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(Created page with '{{oc_map}} thumb|right|256px ==Map Info== {| cellspacing="4" cellpadding="1" | '''Map Name''' || oc_evildead |- | '''Author''' || [[User:Hickadam|Hickad…') |
Mega Sean 45 (talk | contribs) |
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| '''Suggested Players''' || 2-8 | | '''Suggested Players''' || 2-8 | ||
|- | |- | ||
+ | | '''Requirements:''' || Half-Life 2 | ||
+ | |- | ||
+ | | '''Spawning Weapons:''' || weapon_crowbar <br /> weapon_pistol <br /> weapon_healer | ||
|} | |} | ||
== Gameplay == | == Gameplay == | ||
+ | The players must fight Deadites to survive. | ||
+ | |||
+ | ==Weapons / Items== | ||
+ | * weapon_crowbar | ||
+ | * weapon_pistol | ||
+ | * weapon_healer | ||
+ | * weapon_shotgun | ||
+ | * weapon_357 | ||
+ | * weapon_physcannon | ||
+ | * item_healthkit | ||
+ | * item_battery | ||
+ | * item_box_buckshot | ||
+ | * item_ammo_pistol | ||
+ | * item_ammo_357 | ||
+ | * item_box_sniper_rounds | ||
+ | * weapon_sniperrifle (cannot respawn after picked up) | ||
+ | |||
+ | ==NPCs in map== | ||
+ | |||
+ | ''Note: (<name>) = name of NPCs in map.'' | ||
+ | |||
+ | * npc_zombie (Deadite) | ||
+ | * npc_zombine (Suicidal Deadite) | ||
+ | * npc_headcrab (Burning Crab) | ||
+ | * npc_zombie_torso (Stubb) | ||
+ | * npc_stalker (Beam Deadite) | ||
+ | * npc_fastzombie (Fast Deadite) | ||
+ | * npc_poisonzombie (Cellar Deadite) | ||
+ | * npc_antlionguard (EVIL) | ||
+ | * npc_antlion | ||
+ | * npc_mossman (Victim) | ||
+ | |||
+ | ==Safeplaces in the map== | ||
+ | |||
+ | This will come in handy if you need to get healed, be afk, or just a place to chat. | ||
+ | |||
+ | * Cellar (until the Cellar Deadites come) | ||
+ | * Attic | ||
+ | * Spawning point (only accessible if you die) |
Revision as of 20:50, 1 June 2010
Map Info
Map Name | oc_evildead |
Author | Hickadam |
Genre | Combat |
Suggested Players | 2-8 |
Requirements: | Half-Life 2 |
Spawning Weapons: | weapon_crowbar weapon_pistol weapon_healer |
Gameplay
The players must fight Deadites to survive.
Weapons / Items
- weapon_crowbar
- weapon_pistol
- weapon_healer
- weapon_shotgun
- weapon_357
- weapon_physcannon
- item_healthkit
- item_battery
- item_box_buckshot
- item_ammo_pistol
- item_ammo_357
- item_box_sniper_rounds
- weapon_sniperrifle (cannot respawn after picked up)
NPCs in map
Note: (<name>) = name of NPCs in map.
- npc_zombie (Deadite)
- npc_zombine (Suicidal Deadite)
- npc_headcrab (Burning Crab)
- npc_zombie_torso (Stubb)
- npc_stalker (Beam Deadite)
- npc_fastzombie (Fast Deadite)
- npc_poisonzombie (Cellar Deadite)
- npc_antlionguard (EVIL)
- npc_antlion
- npc_mossman (Victim)
Safeplaces in the map
This will come in handy if you need to get healed, be afk, or just a place to chat.
- Cellar (until the Cellar Deadites come)
- Attic
- Spawning point (only accessible if you die)