Difference between revisions of "Oc fireteam"

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| '''Suggested Players''' || 2-8
 
| '''Suggested Players''' || 2-8
 
|-
 
|-
 +
| '''Starting Weapons:''' || weapon_crowbar <br /> weapon_physcannon <br /> weapon_smg1
 
|}
 
|}
 
== Gameplay ==
 
== Gameplay ==
 
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.
 
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.
 +
 +
==Sellers Stock==
 +
===First seller===
 +
* item_healthkit
 +
* item_battery
 +
* weapon_healer
 +
* weapon_pistol
 +
* item_ammo_pistol
 +
* weapon_alyxgun
 +
* item_box_alyxrounds
 +
* weapon_crossbow
 +
* item_ammo_crossbow
 +
* weapon_slam
 +
 +
===Second seller===
 +
* item_healthkit
 +
* item_battery
 +
* weapon_smg1
 +
* weapon_healer
 +
* item_ammo_smg1
 +
* item_ammo_pistol
 +
* weapon_shotgun
 +
* item_box_buckshot
 +
* item_ammo_smg1
 +
* weapon_ar2
 +
* item_ammo_ar2
 +
* weapon_rpg
 +
* item_rpg_round
 +
* item_ammo_smg1_grenade
 +
* item_ammo_ar2_altfire
 +
* weapon_sniperrifle
 +
* item_box_sniper_rounds
 +
* weapon_frag
 +
* weapon_357
 +
* item_ammo_357
 +
 +
===Third seller===
 +
* item_healthkit
 +
* item_battery
 +
* weapon_healer
 +
* weapon_smg1
 +
* weapon_pistol
 +
* item_ammo_pistol
 +
* item_ammo_smg1
 +
* weapon_frag
 +
* weapon_slam
 +
* weapon_shotgun
 +
* item_box_buckshot
 +
* weapon_uzi
 +
 +
===Stunstick seller===
 +
* weapon_stunstick
 +
 +
===Fourth Seller===
 +
* item_healthkit
 +
* item_battery
 +
* weapon_healer
 +
* weapon_crossbow
 +
* item_ammo_crossbow
 +
* weapon_sniperrifle
 +
* item_box_sniper_rounds
 +
* weapon_357
 +
* item_ammo_357
 +
 +
===Fifth Seller===
 +
* item_healthkit
 +
* item_battery
 +
* weapon_healer
 +
* weapon_rpg
 +
* item_rpg_round
 +
* weapon_shotgun
 +
* item_box_buckshot
 +
* item_ammo_smg1_grenade
 +
* item_ammo_pistol
 +
* item_ammo_smg1
 +
* weapon_smg1
 +
 +
==NPCs (part 1)==
 +
* npc_combine_s <regular>
 +
* combine_mine
 +
* npc_turret_floor
 +
* npc_combine_s <shotgunner>
 +
* npc_manhack
 +
* npc_fastzombie
 +
* npc_headcrab
 +
* npc_headcrab_fast
 +
* npc_headcrab_black
 +
* npc_zombie
 +
* npc_poisonzombie
 +
* npc_rollermine
 +
* npc_strider
 +
 +
==NPCs (part 2)==
 +
* npc_combine_s <regular and shotgunner>
 +
* npc_turret_floor
 +
* combine_mine
 +
* npc_antlion
 +
* npc_antlionguard
 +
* npc_combinegunship
  
 
== Tips ==
 
== Tips ==

Revision as of 22:10, 1 June 2010

Oc fireteam.jpg

Map Info

Map Name oc_fireteam_1, oc_fireteam_2
Author Tysn
Genre Linear/Combat/Puzzle
Suggested Players 2-8
Starting Weapons: weapon_crowbar
weapon_physcannon
weapon_smg1

Gameplay

After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.

Sellers Stock

First seller

  • item_healthkit
  • item_battery
  • weapon_healer
  • weapon_pistol
  • item_ammo_pistol
  • weapon_alyxgun
  • item_box_alyxrounds
  • weapon_crossbow
  • item_ammo_crossbow
  • weapon_slam

Second seller

  • item_healthkit
  • item_battery
  • weapon_smg1
  • weapon_healer
  • item_ammo_smg1
  • item_ammo_pistol
  • weapon_shotgun
  • item_box_buckshot
  • item_ammo_smg1
  • weapon_ar2
  • item_ammo_ar2
  • weapon_rpg
  • item_rpg_round
  • item_ammo_smg1_grenade
  • item_ammo_ar2_altfire
  • weapon_sniperrifle
  • item_box_sniper_rounds
  • weapon_frag
  • weapon_357
  • item_ammo_357

Third seller

  • item_healthkit
  • item_battery
  • weapon_healer
  • weapon_smg1
  • weapon_pistol
  • item_ammo_pistol
  • item_ammo_smg1
  • weapon_frag
  • weapon_slam
  • weapon_shotgun
  • item_box_buckshot
  • weapon_uzi

Stunstick seller

  • weapon_stunstick

Fourth Seller

  • item_healthkit
  • item_battery
  • weapon_healer
  • weapon_crossbow
  • item_ammo_crossbow
  • weapon_sniperrifle
  • item_box_sniper_rounds
  • weapon_357
  • item_ammo_357

Fifth Seller

  • item_healthkit
  • item_battery
  • weapon_healer
  • weapon_rpg
  • item_rpg_round
  • weapon_shotgun
  • item_box_buckshot
  • item_ammo_smg1_grenade
  • item_ammo_pistol
  • item_ammo_smg1
  • weapon_smg1

NPCs (part 1)

  • npc_combine_s <regular>
  • combine_mine
  • npc_turret_floor
  • npc_combine_s <shotgunner>
  • npc_manhack
  • npc_fastzombie
  • npc_headcrab
  • npc_headcrab_fast
  • npc_headcrab_black
  • npc_zombie
  • npc_poisonzombie
  • npc_rollermine
  • npc_strider

NPCs (part 2)

  • npc_combine_s <regular and shotgunner>
  • npc_turret_floor
  • combine_mine
  • npc_antlion
  • npc_antlionguard
  • npc_combinegunship

Tips

  • Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.
  • Make sure to conserve your points so you can purchase required weapons, such as explosives vs. bullet-immune enemies.
  • Don't forget about the ammo crate on the back of the jeep. It makes the smg1 a very cost-effective weapon for killing enemies.
  • If you are completely out of explosive weaponry, you could backtrack to an earlier section of the map to find combine mines to fire at bullet-immune enemies.
  • At the beginning of the second map, be sure to check out the house. There is an additional merchant inside selling discount stunsticks.