Difference between revisions of "Obsidian SDK Setup"

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(source2007 path has been renamed to orange box)
m (i am dum)
Line 10: Line 10:
 
*Go to your SourceSDK Source2007 Bin Folder:
 
*Go to your SourceSDK Source2007 Bin Folder:
 
<pre>
 
<pre>
C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\orangebox\bin\
+
C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\
 
</pre>
 
</pre>
 
*Open the GameConfig.txt for Editing. (Make sure it's '''NOT''' read only)
 
*Open the GameConfig.txt for Editing. (Make sure it's '''NOT''' read only)

Revision as of 20:16, 3 June 2010

Setting up SourceSDK for Obsidian

The Example Steam Path looks like this in this Tuturial:

C:\Program Files\Steam\SteamApps

Note: make sure you replace that folder in the code below with your Steam Path.

Note2: "[example]" is our placeholder for the steam account name (can also be a e-mail address).

  • Go to your SourceSDK Source2007 Bin Folder:
C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\
  • Open the GameConfig.txt for Editing. (Make sure it's NOT read only)
  • Add this to the list: (just before the last 2 Bracers)
"Obsidian Conflict"
{
	"GameDir"				"C:\Program Files\Steam\SteamApps\SourceMods\obsidian"
	"hammer"
	{

		"GameData0"			"C:\Program Files\Steam\SteamApps\SourceMods\obsidian\obsidian sdk\obsidian.fgd"
		"BSPDir"			"C:\Program Files\Steam\SteamApps\SourceMods\obsidian\maps"
		"MapDir"			"C:\Program Files\Steam\SteamApps\[example]\sourcesdk_content\obsidian\mapsrc"
		"GameExeDir"			"C:\Program Files\Steam\SteamApps\[example]\source sdk base 2007"
		"GameExe"			"C:\Program Files\Steam\SteamApps\[example]\source sdk base 2007\hl2.exe"
		"BSP"				"C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\vbsp.exe"
		"Vis"				"C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\vvis.exe"
		"Light"				"C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\vrad.exe"
		"TextureFormat"			"5"
		"MapFormat"			"4"
		"DefaultTextureScale"		"0.250000"
		"DefaultLightmapScale"		"16"
		"DefaultSolidEntity"		"func_detail"
		"DefaultPointEntity"		"ai_ally_manager"
		"CordonTexture"			"tools\toolsskybox"
		"MaterialExcludeCount"		"0"
	}
}

Important: never add any other FGDs to that code since Obsidian uses it's own. (Request to add other content to the existing ones instead)

Note: Also to make sure the code won't get deleted, you can do that by making the file read only once you have completed all necessary changes.

Useful Tools

Obsidian SDK Installer