Difference between revisions of "Obsidian SDK Setup"
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+ | It should look like this, just don't forget to edit the path to where you installed steam and [USERNAME] of course: | ||
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'''''Important''''': never add any other FGDs to that code since Obsidian uses it's own. (Request to add other content to the existing ones [http://bugs.obsidianconflict.net here] instead) | '''''Important''''': never add any other FGDs to that code since Obsidian uses it's own. (Request to add other content to the existing ones [http://bugs.obsidianconflict.net here] instead) | ||
Revision as of 10:55, 4 December 2010
Setting up SourceSDK for Obsidian
The Example Steam Path looks like this in this Tutorial (It really only depends on where you installed Steam):
C:\Program Files\Steam\SteamApps
Note: make sure you replace that folder in the code below with your Steam Path.
Note2: "[USERNAME]" is our placeholder, be sure to replace [USERNAME] with your steam account name (can also be an e-mail address).
- Go to your SourceSDK Source2007 Bin Folder:
C:\Program Files\Steam\SteamApps\[USERNAME]\sourcesdk\bin\source2007\bin\
- Open the GameConfig.txt for Editing. (Make sure it's NOT read only)
- Add this to the list: (just before the last 2 Bracers)
"Obsidian Conflict" { "GameDir" "C:\Program Files\Steam\SteamApps\SourceMods\obsidian" "hammer" { "GameData0" "C:\Program Files\Steam\SteamApps\SourceMods\obsidian\obsidian sdk\obsidian.fgd" "BSPDir" "C:\Program Files\Steam\SteamApps\SourceMods\obsidian\maps" "MapDir" "C:\Program Files\Steam\SteamApps\[USERNAME]\sourcesdk_content\obsidian\mapsrc" "GameExeDir" "C:\Program Files\Steam\SteamApps\[USERNAME]\source sdk base 2007" "GameExe" "C:\Program Files\Steam\SteamApps\[USERNAME]\source sdk base 2007\hl2.exe" "BSP" "C:\Program Files\Steam\SteamApps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe" "Vis" "C:\Program Files\Steam\SteamApps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe" "Light" "C:\Program Files\Steam\SteamApps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "ai_ally_manager" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } }
It should look like this, just don't forget to edit the path to where you installed steam and [USERNAME] of course:
Important: never add any other FGDs to that code since Obsidian uses it's own. (Request to add other content to the existing ones here instead)
Note: Also to make sure the code won't get deleted, you can do that by making the file read only once you have completed all necessary changes.
Note2: Make sure to replace [USERNAME] with your real username, do not include the brackets [].