Filter activator team
This Page contains informations about an Obsidian Conflict Entity, which means it is only availible for Obsidian Conflict or rather in that form it is explained. |
Entity Description
A filter that filters by the team of the activator.
Keyvalues
- targetname <target_source>
Defines the name that other entities refer to this entity by.
- Negated
<boolean> If set, the resulting filter will be negated.
- filterteam
- <choices> Filter Team Number.
Literal value Description 1 Red 2 Blue
Inputs
- Kill
Removes this entity from the world.
- KillHierarchy
Removes this entity and all its children from the world.
- AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
- FireUser1-4
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
- TestActivator
Test the activator against the filter and fires OnPass or OnFail output.
Outputs
- OnUser1-4
Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
!activator = activator
- OnPass
Fired in response to TestActivator input if the activator passes the filter. !activator = activator
- OnFail
Fired in response to TestActivator input if the activator fails to pass the filter.
!activator = activator