Difference between revisions of "OC Console Command List"
From Obsidian Conflict Wiki
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! Command !! Default !! Cheat? !! Help Text | ! Command !! Default !! Cheat? !! Help Text | ||
+ | |valign="top"|[[sv_allowocmapvote]]||1||||Simple vote command for changing the level. Good if the map is stuck, etc... Vote is determined by a percentage console command (check if writing "votemap" at the chat works) (Broken). | ||
|- | |- | ||
|valign="top"|[[mp_allowcrosshair]]||1||||Enable/disable the crosshair (for those servers who wants to enforce the ironsights). | |valign="top"|[[mp_allowcrosshair]]||1||||Enable/disable the crosshair (for those servers who wants to enforce the ironsights). | ||
|- | |- | ||
− | |valign="top"|[[ | + | |valign="top"|[[mp_allowironsights]]||1||||Enable/disable ironsights. |
|- | |- | ||
|valign="top"|[[mp_hl1crossbow]]||0||||Enable/Disable HL:DM crossbow behaviour (on not using the scope, the darts will explode on contact with a surface). | |valign="top"|[[mp_hl1crossbow]]||0||||Enable/Disable HL:DM crossbow behaviour (on not using the scope, the darts will explode on contact with a surface). | ||
|- | |- | ||
− | |valign="top"|[[mp_forcerespawn]]||1|||| | + | |valign="top"|[[mp_forcerespawn]]||1||||Force players to spawn. |
|- | |- | ||
|valign="top"|[[mp_playercollide]]||1||||Enable/disable player collision. | |valign="top"|[[mp_playercollide]]||1||||Enable/disable player collision. | ||
|- | |- | ||
− | |valign="top"|[[mp_respawnwavetime]]||1|||| | + | |valign="top"|[[mp_respawnwavetime]]||1||||Time between respawns. |
|- | |- | ||
|valign="top"|[[mp_teamplay]]||0||||Enable/disable teamplay gameplay (two teams, red and blue. Blu players can kill red players and reverse). | |valign="top"|[[mp_teamplay]]||0||||Enable/disable teamplay gameplay (two teams, red and blue. Blu players can kill red players and reverse). | ||
+ | |- | ||
+ | |valign="top"|[[mp_waitingforplayers_time]]||0||||Time to wait for players on a new map. | ||
+ | |- | ||
+ | |valign="top"|[[mp_weaponstay]]||0||||Keep weapons at the map when picked up. '''NOTE:''' Due a bug, if you enable this, you will not be able to pick more of a grenade/manhack/custom weapon (this last as a general). | ||
|- | |- | ||
|valign="top"|[[sk_sniperlaser ]]||1||||Defines if the laser guide of the npc_sniper is visible or not. | |valign="top"|[[sk_sniperlaser ]]||1||||Defines if the laser guide of the npc_sniper is visible or not. | ||
|- | |- | ||
|valign="top"|[[sv_allowgaussjump]]||1||||Enable/disable Gauss jumping (Tau Cannon). | |valign="top"|[[sv_allowgaussjump]]||1||||Enable/disable Gauss jumping (Tau Cannon). | ||
+ | |- | ||
+ | |valign="top"|[[sv_allownegativescore]]||1||||Allows to have players with negative score. | ||
|- | |- | ||
|valign="top"|[[sv_ep1searchpath]]||1||||Searches the path of EP1 at the server to mount it. Needed before mount a map with EP1 content. | |valign="top"|[[sv_ep1searchpath]]||1||||Searches the path of EP1 at the server to mount it. Needed before mount a map with EP1 content. |
Revision as of 12:12, 22 October 2013
This is the Obsidian Conflict console command list. As you can see, this is under heavy W.I.P., so, if you know a console command that isn't here, write it down at the discussion page.
Command | Default | Cheat? | Help Text | sv_allowocmapvote | 1 | Simple vote command for changing the level. Good if the map is stuck, etc... Vote is determined by a percentage console command (check if writing "votemap" at the chat works) (Broken). | |
---|---|---|---|---|---|---|---|
mp_allowcrosshair | 1 | Enable/disable the crosshair (for those servers who wants to enforce the ironsights). | |||||
mp_allowironsights | 1 | Enable/disable ironsights. | |||||
mp_hl1crossbow | 0 | Enable/Disable HL:DM crossbow behaviour (on not using the scope, the darts will explode on contact with a surface). | |||||
mp_forcerespawn | 1 | Force players to spawn. | |||||
mp_playercollide | 1 | Enable/disable player collision. | |||||
mp_respawnwavetime | 1 | Time between respawns. | |||||
mp_teamplay | 0 | Enable/disable teamplay gameplay (two teams, red and blue. Blu players can kill red players and reverse). | |||||
mp_waitingforplayers_time | 0 | Time to wait for players on a new map. | |||||
mp_weaponstay | 0 | Keep weapons at the map when picked up. NOTE: Due a bug, if you enable this, you will not be able to pick more of a grenade/manhack/custom weapon (this last as a general). | |||||
sk_sniperlaser | 1 | Defines if the laser guide of the npc_sniper is visible or not. | |||||
sv_allowgaussjump | 1 | Enable/disable Gauss jumping (Tau Cannon). | |||||
sv_allownegativescore | 1 | Allows to have players with negative score. | |||||
sv_ep1searchpath | 1 | Searches the path of EP1 at the server to mount it. Needed before mount a map with EP1 content. | |||||
sv_ep2searchpath | 1 | Searches the path of EP2 at the server to mount it. Needed before mount a map with EP2 content. | |||||
sv_shieldstrength | 50 | Health of the shield (bugged). |