Oc Zombie Survival

From Obsidian Conflict Wiki
Revision as of 01:24, 10 December 2009 by Gjsdeath (talk | contribs)
Jump to: navigation, search
WIP.png This page is still a Work In Progress

Zombie Survival is a map by Gjsdeath. In this map you must look for supplies during the day and fight off zombies at night.

Story

After the destruction of the Citadel, many connections between sections of City 17 were cut off, forcing surviving citizens to hold up in destroyed parts of the city. Though, becuse of there size, Headcrabs became much more common as they could get through areas citizens could not. Causing many areas of the city to become zombie infested. So, now instead of just worrying about the lack of shelter and food, barely surviving citizens must fend off hordes of zombies in order to survive another day. Though, because these Headcrabs were modified in order to keep them off the streets during the day in case of an out-brake, these Headcrabs will try to stay in doors as they no longer have a layer of UV protective skin and will die from too much sun exposure.

Gameplay Features

Zombie Survival includes a system for gathering supplies for things such as:

  • Food

Kill birds, Houndeyes, Bullsquids and other creatures to gain food for players. If players go without food for over a day, they start to loose health.

  • Flood lights

These lights are at the camp, they illuminate the battle field making it much easier to see the zombies, without them, you would have an extremely limited range. You must find gas cans to fuel the generator powering the lights.

  • Water

Find water and bring it back to camp to keep the water supply filled. Players will loose health daily without water.

Some other features of the map:

  • Hide anywhere

You are pressured to fight off zombies at the camp, right under the overpass. But, you do not have to, you can stay in any of the buildings. Though, if you do this, it will be much harder to survive as any area besides the camp will be very poorly lit without the use of your flashlight or short-lived flares.

  • Real Day-Night System

In past maps, if they had a day-night system, it was just fading the screen. But now thanks to KON_Air, we now can have a real day-night system.


Pictures

As of now this map is a Work in Progress, so pictures will be at the forum topic. Though pictures will be embedded once the release build is out. Vist forum Topic for Pictures


Bugs

The map is currently under development and only in use by chosen Beta Testers.


Related Links

Forum Topic